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Jera Manager configuration

For initialising JERA in your project, you need to import the prefab named jera_game_manager or create yours by adding the jera_manager script.

This GameObject is not destroyed on scene change to keep the system working in evry situation.

Inside this GameObject, you can change the configuration.

PROPERTY TYPE DEFAULT DESCRIPTION
Turn type Enum advanced Define the behavior for each turn (dynamic use of speed, or a static one)
Team List empy Define the default team

Properties

Here you can view all properties and al the configuration available.

Turn type

enum(simple, advanced)

Turn type change how the turn play order is calculated.

  • Simple: With simple mode, order is calculated on battle start. All characters and enemies speed value is used once for calculate the play order. After that, the order cannot be changed.

  • Advanced: With advanced mode, turn order is calculated at each turn start. This mode can take all speed modifier applied on entities.

Team

List<CharacterSO>

List of the default active team member.